Patch v2.2 – What’s New?

Some screenshots on Instagram

🛰️ Network & Performance

  • Optimized network traffic: Lower latency & smoother gameplay (even on slow connections)
  • Reduced data usage: Mobile players consume less bandwidth
  • Fewer desyncs: Improved stability across all platforms
  • Server costs down: More budget for future improvements

🎯 Matchmaking Improvements

  • Skill-Based Matchmaking (SBMM): Quick Play now matches you with similarly skilled players; room browser hides out-of-range lobbies. It takes a few games to calibrate skill values.
  • Fair Grouping: No win/loss manipulation—just separation of low- and high-skill players.
  • Party Play: Create a password-protected private room to bypass SBMM, or share invite links via in-game chat.

↔️ Auto-Balance (AB)

  • Team Balance in TDM & Skull Hunt: Auto-Assign button replaces team-pick 30 seconds in, preventing mid-match team-hopping.
  • SBMM + AB: Broad skill ranges from SBMM, fine-tuned by AB when the player pool is small.

🛠️ Core Improvements & New Systems

  • Account & Leaderboards: Cross-platform stats saved to our database.
  • Master-Client Team Selection: Host controls team assignment and spawns for better balance.
  • Health Boosts: New players (< Rank 5) get +40 HP; high-death/low-kill players receive dynamic boosts.
  • Day/Night Presets: Three mixed presets for varied map lighting (remotely switchable).
  • Collision Fixes: No more getting stuck or pushed by drones.
  • Map Validation: Patched rare “ghost‐map” bug; report any remaining issues.
  • Custom Crosshairs: Multiple types, colors, and transparency; more styles soon.
  • Region Recall: Last-selected server automatically remembered.
  • Username Fix: Supports longer CrazyGames usernames.

🧩 Weapon, Visual & UX Tweaks

  • Reduced friendly recoil: 50% less kick from team fire; shorter friendly flashbang effect.
  • Warmup vs Bots: New offline mode button for quick practice.
  • Bundle Size: –10 MB for faster loading.
  • Map Previews: Now show images & mode objectives on load screen.
  • Separate PvP/PvE Stats: Detailed tracking for player and bot matches.

🐞 Bug Fixes & Polish

  • Fixed rare map-load mismatch causing “mid-air” movement.
  • Various UI/UX tweaks and stability patches.
  • Multiple collision, animation, and hit-registration fixes.

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