Patch v2.2 – What’s New?

Some screenshots on Instagram
🛰️ Network & Performance
- Optimized network traffic: Lower latency & smoother gameplay (even on slow connections)
- Reduced data usage: Mobile players consume less bandwidth
- Fewer desyncs: Improved stability across all platforms
- Server costs down: More budget for future improvements
🎯 Matchmaking Improvements
- Skill-Based Matchmaking (SBMM): Quick Play now matches you with similarly skilled players; room browser hides out-of-range lobbies. It takes a few games to calibrate skill values.
- Fair Grouping: No win/loss manipulation—just separation of low- and high-skill players.
- Party Play: Create a password-protected private room to bypass SBMM, or share invite links via in-game chat.
↔️ Auto-Balance (AB)
- Team Balance in TDM & Skull Hunt: Auto-Assign button replaces team-pick 30 seconds in, preventing mid-match team-hopping.
- SBMM + AB: Broad skill ranges from SBMM, fine-tuned by AB when the player pool is small.
🛠️ Core Improvements & New Systems
- Account & Leaderboards: Cross-platform stats saved to our database.
- Master-Client Team Selection: Host controls team assignment and spawns for better balance.
- Health Boosts: New players (< Rank 5) get +40 HP; high-death/low-kill players receive dynamic boosts.
- Day/Night Presets: Three mixed presets for varied map lighting (remotely switchable).
- Collision Fixes: No more getting stuck or pushed by drones.
- Map Validation: Patched rare “ghost‐map” bug; report any remaining issues.
- Custom Crosshairs: Multiple types, colors, and transparency; more styles soon.
- Region Recall: Last-selected server automatically remembered.
- Username Fix: Supports longer CrazyGames usernames.
🧩 Weapon, Visual & UX Tweaks
- Reduced friendly recoil: 50% less kick from team fire; shorter friendly flashbang effect.
- Warmup vs Bots: New offline mode button for quick practice.
- Bundle Size: –10 MB for faster loading.
- Map Previews: Now show images & mode objectives on load screen.
- Separate PvP/PvE Stats: Detailed tracking for player and bot matches.
🐞 Bug Fixes & Polish
- Fixed rare map-load mismatch causing “mid-air” movement.
- Various UI/UX tweaks and stability patches.
- Multiple collision, animation, and hit-registration fixes.